The body of the question.

If you place the ball from a high place and make it fall naturally, it will bounce two-thirds of its original height every time it touches the floor. However, when it reaches a height of less than 1 cm from the floor, it no longer bounces.

Implement a bouncy() function that returns the sum of all the heights of the bounced ball until it no longer bounces when the ball falls free from n cm height. However, the return value is rounded to the third decimal place.

```
defbouncy(n):
sum = 0.0
bounceHeight = n * (2.0 / 3.0)
while bounceHeight > 1.0:
sum += bounceHeight
bounceHeight *= round(2.0 / 3.0)
break
return sum
assert bouncy(1) == 0
assert bouncy(2) == 2.22
assert bouncy(10) == 18.24
```

This is the code written by , and only the assistant (1) below does not have an error, and 2 and 10 will have an error. What should I do to prevent errors? ㅜ<

` ````
---------------------------------------------------------------------------
KeyboardInterrupt Traceback (most recent call last)
<ipython-input-149-7c759e297230> in <module>()
9 return sum
10 assert bouncy(1) == 0
---> 11 assert bouncy(2) == 2.22
12 assert bouncy(10) == 18.24
<ipython-input-149-7c759e297230> in bouncy(n)
5 while bounceHeight > 1.0:
6 sum += bounceHeight
----> 7 bounceHeight *= round(2.0 / 3.0)
8
9 return sum
KeyboardInterrupt:
```

python

2022-09-20 10:55

Hello.

I wrote the code myself. I've written an explanation in the notes, so if you follow the flow carefully, you'll understand.

```
def bouncy(n):
sum = 0 # Store the sum of the bounced distances
while True:
if n <= 1:
Break # If the height is less than or equal to 1, the repeat statement is terminated
n * = 2/3 # Bouncing distance is set to 2/3 of the original distance
sum + = n # Add the bouncing distance to the total
Return round (sum, 2) # Round to third decimal place
```

The algorithm just needs to move the solution to code as if it were writing.

2022-09-20 10:55

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